In recent years, smart phones have provided a new, lightweight platform for augmented-reality games. Like the original EyePet, ARDefender, developed by the French company Int13 and released in 2010, relies on a target marker. Downloaded from Int13’s website and printed by the player, the target is placed on any flat surface, which then becomes a battleground when viewed through the camera. In the game, the player uses touch-screen controls to defend a tower against attackers.